The latest volume of Pyramid alternated its monthly issues between three broad themes: Fantasy/Historical, Modern, and SF/Futuristic. Each individual issue was also dedicated to a specific topic, ranging from established GURPS settings (such as Infinite Worlds and Transhuman Space) to specific genres (including cliffhangers and martial arts) to special-interest topics (such as space colonies or tools for wizards).
Pyramid #3/03: Venturing Into the Badlands – Post-Apocalypse (January 2009)
This month's installment is entitled "Venturing Into the Badlands: Post-Apocalypse." It's 44 pages dedicated to the end times, and includes a description by Peter Dell'Orto (GURPS Martial Arts) and Sean Punch (GURPS Action) of "Deathball," the GURPS sport of the future!
See the sample!
Pyramid #3/02: Looks Like a Job for . . . Superheroes (December 2008)
This issue is called "Looks Like a Job for . . . Superheroes." Devoted to supers campaigns and four-color fun, it includes an extensive alternate history of the Russian supers program, from before the fall of the tsar to the death of Khrushchev. Learn why Soviet heroes are so secretive, so skittish, and sometimes seemingly insane!
See the sample!
Pyramid #3/01: Tools of the Trade – Wizards (November 2008)
Each month, Pyramid features a specific theme, to kick-start a new campaign or spice up an old one. This month, "Tools of the Trade: Wizards" includes new accessories for necromancers, by GURPS Line Editor Sean Punch!
See the sample!
What kind of articles did the third volume of Pyramid carry?
- If you want to sample something fantasy-themed, try "The Book of Null" from Pyramid #3/13: Thaumatology.
- If you like modern-day adventure, peruse "The Bricks of Marû Dù" from Pyramid #3/05: Horror & Spies.
- If you're in the mood for a futuristic article, download "Looting Your Life Pod's Locker" from Pyramid #3/18: Space Exploration.
You can also check out the introduction, table of contents, and sample pages for any issue of Pyramid, available via Warehouse 23!