The third volume of Pyramid often thought to the future – literally! – with an issue devoted to space or futuristic gaming. (In GURPS terms, this is anything from late TL8 and beyond.) This includes genres such as post-apocalypse or space opera, focussed topics like space colonies, and useful sci-fi gaming resources (who can't use more future technology?). This category is also where you'll find issues devoted to our futuristic settings, such as Transhuman Space.
The future is here, and it's awesome! This issue of Pyramid presents 12 articles and features designed for futuristic gamers. It includes a quick-and-dirty GURPS guide to adding scientific knowledge to your campaign, ready-to-use planets and locations, a new temporal-based power for GURPS Psionics, a guide to using GURPS Action as the basis for a GURPS Reign of Steel campaign, and more. Excitement is here, faster than light!
See the sample!
What kind of articles were in sci-fi/futuristic issues of Pyramid? Try these sample articles and see!
- "Deathball" from Pyramid #3/03: Venturing into the Badlands – Post-Apocalypse – written by GURPS Martial Arts author Peter Dell'Orto and GURPS Line Editor Sean Punch.
- "Looting Your Life Pod's Locker" from Pyramid #3/18: Space Exploration.
You can also check out the introduction, table of contents, and sample pages for any issue of Pyramid, available via Warehouse 23!